Próxima charla del DC: Viernes 29/4/2011 - 14hs. Nicolás D'Ippolito (Departamento de Computación - FCEyN - UBA) - From Worlds to Machines through Games - ATENCIÓN: ¡VUELVE LA PITANZA!
The design of reactive systems is a highly complex task requiring significant expertise. Consequently, it is highly desirable to have techniques that automatically generate by construction behaviour models satisfying a given set of requirements. We present a novel technique for synthesising behaviour models that works for safety and an expressive subset of liveness properties and conforms to the foundational requirements engineering World/Machine model, dealing explicitly with assumptions on environment behaviour and distinguishing controlled and monitored actions.


